Rachael 2049

Since I was posting those paintings earlier, lets complete this mini-topic with images of the CGI Rachael created for BR2049. I’m sure this creation was no small part of the film being awarded its Oscar for visual effects. While not completely flawless, its success seems largely subjective- individual suspension of disbelief is largely dependent on personal taste, and I admit being utterly entranced when I first saw BR2049 last October. I believe I groaned and my jaw dropped, as I was totally ‘into’ the film at that point. I still buy into it whenever I watch the film, even in less-forgiving 4K, which tells me that its not just what you do effects-wise, but how its applied and how it is supported by the rest of the film.  If you are ‘into’ a film, you’ll forgive and accept anything, really, whether it be dodgy matte-lines/bluescreen or wholly cgi characters.  Film is all make believe, ultimately.

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Rachael art too

rach2Here’s another painting,  most likely from the same photographic source that the painting I posted yesterday was based upon (which for reference, I include below). This artwork has a more traditional approach but is none the worse for that- superb likeness again. There’s some really lovely Blade Runner-inspired artwork online. I used to draw and paint Blade Runner stuff years ago in my youth, but it was never as good as much of this stuff, although in my defense, back in 1982/1983, good reference material was exceedingly hard to come by.

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Rachael art

rachInteresting image this, of Sean Young’s Rachael from Blade Runner.  Beautifully drawn, I like the fragmentation which  the artist has given it- adds a nice touch and gives it a feeling seperate from the usual Noir feel that such ‘art inspired by Blade Runner’ usually seems to have. In any case, its another reminder just how iconic the ‘look’ of this character remains so many years later.